![]() ![]() Speaking of secret endings, those can be some of the most fun video game tracks around. The composer(s) really knew how to milk the absolute most of the Game Boy Advance's not-very-friendly music capabilities.īriefly encountered the Wii one for training at Nintendo, but that's about it. An almost 2 hour journey from start to finish completely recorded, mixed, and mastered by Jules, featuring many of the most talented video game musicians on YouTube and beyond. The fourth is the shortest since the first, but it's great. Jules Conroy, aka FamilyJules, arranges 32 selections from the critically acclaimed original soundtrack of Octopath Traveler into Metal, Rock, Acoustic and more. ![]() Also, the music was better, the graphics were better, and I loved the openness of the environment. The third one felt like such a massive refinement to me: while it could be cryptic sometimes, once I understood the "system", I thought the process of figuring out where to go was immensely satisfying. The second one is the first "true" Wario Land game: I too loved the secrets (like the ending where all you have to do is lay in bed), but the gameplay itself wasn't that fun for me. ![]() The first one is fun, but not extremely distinctive: I wish the Virtual Boy version was rereleased in some format, it's the better version. And it was a little more clear than 3 was with what you should do. ![]()
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